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🌱 My First Game Jam: Winter 2019 is finished! 🌱Go play some games!100 really awesome games have been submitted for this jam! It’s an incredible effort to learn something new and create a project under a two week deadline–especially for first time...

🌱 My First Game Jam: Winter 2019 is finished! 🌱

Go play some games!

100 really awesome games have been submitted for this jam! It’s an incredible effort to learn something new and create a project under a two week deadline–especially for first time (and learning) game creators! We’ve created a playtesting thread if you would like some specific feedback!

If you participated in the jam (even if you didn’t submit a game), remember to fill out our exit poll! This will help us plan for our next jam this winter! (Yes–you can still participate if you’ve done previous jams.)

Continuing a project or starting a new one?

It can be tough to keep up your productive momentum after a deadline. Check out these suggestions for wrapping up your game or continuing it in the future!

Great job everyone! See you this summer!

myfirstgamejam announcement indie games game dev game jam sorry very late!! wanted to make sure i got all the info right
myfirstgamejam
myfirstgamejam:
“ My First Game Jam Winter 2019 is on! The optional theme is:
❤ Love ❤
Here’s a few tips and links to get the most out of the jam.
Make a dev log on the community! A development blog is a blog in which a game developer or team talks...
myfirstgamejam

My First Game Jam Winter 2019 is on!

The optional theme is:
❤ Love ❤

Here’s a few tips and links to get the most out of the jam.

Make a dev log on the community!

A development blog is a blog in which a game developer or team talks about the process they’ve made over the course of the game’s creation. Maintaining a devblog keeps your audience in the know and helps facilitate productivity so you’ll have something to blog about. It also serves as a record of problems you encounter as well as the solutions you find for those problems.

Development logs are essentially the same thing, except we’ll be using the jam forums rather than a blog. However, you are free to use both the forums and your own blog as you develop your game.

Doing so is not necessary at all, but check out all the logs from last jam! In order to get the most out of your jam experience, it is vital that you interact with your fellow jammers and the community surrounding it. They’ll provide valuable feedback and support to help you along the way. So please, we encourage you to mingle, post in other logs, and of course post your own!

In addition, you are encouraged to add images and gifs. Here’s some programs to help facilitate that:

Start your dev log today!

Respect your community!

Take a moment to review our code of conduct. We strive to create a safe, supportive, and productive environment, and we appreciate your efforts to make our community welcoming for everyone!

Post daily updates!

Post screenshots or fun mishaps to your dev log, twitter, tumblr, or your own blog to track your progress and get feedback. Tag your posts as #MyFirstGameJam or #MFGJ7 so other jammers can find your work! To get the most exposure you can also tag #gamedev or #ScreenshotSaturday for Saturdays! Share your work and link back to your devlog to get feedback.

Manage your time and tasks!

We updated our list of useful time and task management tools with tips and ideas for staying on top of your project. Set goals early and keep track of how fast it takes you to reach them!

Use our resources!

Still deciding on an engine? No problem. Check out this post to see what fits your project best or try the sortingh.at!

If you still have questions about the jam itself, take a look at our FAQ!

Join the jam chat!

Want to share your work or ask for help? Or even just take a break from dev? Join discord chat here! (Please note you must be at least 14 years old to join!) Feel free to say hi and share your work! If you need help with a specific skill or engine, you can @Unity or @2D Art to notify mentors. If you think you would like to help other people with some part of games–join us as a mentor! You can get notifications when someone has a question about engines or skills you have expertise in!

Here’s a quick guide to how you can become a mentor.

Heed advice from previous jammers

This jam we took the time to write up a quick summary of advice from previous jammers: Know how to scope.

You can read about the number one game jam killer here!

Take care of yourself!

Game-making can be exhausting as well as rewarding! You are more important than your work, and we compiled a list of helpful tools for getting the most out of you!

Aaaand good luck!

Game dev can be exciting, frustrating, and extremely rewarding. We hope to give you the tools to help you succeed in your goals in the next two weeks!

reblog
myfirstgamejam
myfirstgamejam:
“ My First Game Jam Winter 2019 is on! The optional theme is:
❤ Love ❤
Here’s a few tips and links to get the most out of the jam.
Make a dev log on the community! A development blog is a blog in which a game developer or team talks...
myfirstgamejam

My First Game Jam Winter 2019 is on!

The optional theme is:
❤ Love ❤

Here’s a few tips and links to get the most out of the jam.

Make a dev log on the community!

A development blog is a blog in which a game developer or team talks about the process they’ve made over the course of the game’s creation. Maintaining a devblog keeps your audience in the know and helps facilitate productivity so you’ll have something to blog about. It also serves as a record of problems you encounter as well as the solutions you find for those problems.

Development logs are essentially the same thing, except we’ll be using the jam forums rather than a blog. However, you are free to use both the forums and your own blog as you develop your game.

Doing so is not necessary at all, but check out all the logs from last jam! In order to get the most out of your jam experience, it is vital that you interact with your fellow jammers and the community surrounding it. They’ll provide valuable feedback and support to help you along the way. So please, we encourage you to mingle, post in other logs, and of course post your own!

In addition, you are encouraged to add images and gifs. Here’s some programs to help facilitate that:

Start your dev log today!

Respect your community!

Take a moment to review our code of conduct. We strive to create a safe, supportive, and productive environment, and we appreciate your efforts to make our community welcoming for everyone!

Post daily updates!

Post screenshots or fun mishaps to your dev log, twitter, tumblr, or your own blog to track your progress and get feedback. Tag your posts as #MyFirstGameJam or #MFGJ7 so other jammers can find your work! To get the most exposure you can also tag #gamedev or #ScreenshotSaturday for Saturdays! Share your work and link back to your devlog to get feedback.

Manage your time and tasks!

We updated our list of useful time and task management tools with tips and ideas for staying on top of your project. Set goals early and keep track of how fast it takes you to reach them!

Use our resources!

Still deciding on an engine? No problem. Check out this post to see what fits your project best or try the sortingh.at!

If you still have questions about the jam itself, take a look at our FAQ!

Join the jam chat!

Want to share your work or ask for help? Or even just take a break from dev? Join discord chat here! (Please note you must be at least 14 years old to join!) Feel free to say hi and share your work! If you need help with a specific skill or engine, you can @Unity or @2D Art to notify mentors. If you think you would like to help other people with some part of games–join us as a mentor! You can get notifications when someone has a question about engines or skills you have expertise in!

Here’s a quick guide to how you can become a mentor.

Heed advice from previous jammers

This jam we took the time to write up a quick summary of advice from previous jammers: Know how to scope.

You can read about the number one game jam killer here!

Take care of yourself!

Game-making can be exhausting as well as rewarding! You are more important than your work, and we compiled a list of helpful tools for getting the most out of you!

Aaaand good luck!

Game dev can be exciting, frustrating, and extremely rewarding. We hope to give you the tools to help you succeed in your goals in the next two weeks!

reblog
My First Game Jam Winter 2019 is on!The optional theme is:
❤ Love ❤
Here’s a few tips and links to get the most out of the jam.
Make a dev log on the community!A development blog is a blog in which a game developer or team talks about the process...

My First Game Jam Winter 2019 is on!

The optional theme is:
❤ Love ❤

Here’s a few tips and links to get the most out of the jam.

Make a dev log on the community!

A development blog is a blog in which a game developer or team talks about the process they’ve made over the course of the game’s creation. Maintaining a devblog keeps your audience in the know and helps facilitate productivity so you’ll have something to blog about. It also serves as a record of problems you encounter as well as the solutions you find for those problems.

Development logs are essentially the same thing, except we’ll be using the jam forums rather than a blog. However, you are free to use both the forums and your own blog as you develop your game.

Doing so is not necessary at all, but check out all the logs from last jam! In order to get the most out of your jam experience, it is vital that you interact with your fellow jammers and the community surrounding it. They’ll provide valuable feedback and support to help you along the way. So please, we encourage you to mingle, post in other logs, and of course post your own!

In addition, you are encouraged to add images and gifs. Here’s some programs to help facilitate that:

Start your dev log today!

Respect your community!

Take a moment to review our code of conduct. We strive to create a safe, supportive, and productive environment, and we appreciate your efforts to make our community welcoming for everyone!

Post daily updates!

Post screenshots or fun mishaps to your dev log, twitter, tumblr, or your own blog to track your progress and get feedback. Tag your posts as #MyFirstGameJam or #MFGJ7 so other jammers can find your work! To get the most exposure you can also tag #gamedev or #ScreenshotSaturday for Saturdays! Share your work and link back to your devlog to get feedback.

Manage your time and tasks!

We updated our list of useful time and task management tools with tips and ideas for staying on top of your project. Set goals early and keep track of how fast it takes you to reach them!

Use our resources!

Still deciding on an engine? No problem. Check out this post to see what fits your project best or try the sortingh.at!

If you still have questions about the jam itself, take a look at our FAQ!

Join the jam chat!

Want to share your work or ask for help? Or even just take a break from dev? Join discord chat here! (Please note you must be at least 14 years old to join!) Feel free to say hi and share your work! If you need help with a specific skill or engine, you can @Unity or @2D Art to notify mentors. If you think you would like to help other people with some part of games–join us as a mentor! You can get notifications when someone has a question about engines or skills you have expertise in!

Here’s a quick guide to how you can become a mentor.

Heed advice from previous jammers

This jam we took the time to write up a quick summary of advice from previous jammers: Know how to scope.

You can read about the number one game jam killer here!

Take care of yourself!

Game-making can be exhausting as well as rewarding! You are more important than your work, and we compiled a list of helpful tools for getting the most out of you!

Aaaand good luck!

Game dev can be exciting, frustrating, and extremely rewarding. We hope to give you the tools to help you succeed in your goals in the next two weeks!

myfirstgamejam announcement game jam game dev indie games
myfirstgamejam
myfirstgamejam:
“ My First Game Jam: Scope So you want to make a game in two weeks?
First of all— that’s awesome! And completely doable. You might have even started something already. Before you go too deep into your project planning, though, heed...
myfirstgamejam

My First Game Jam: Scope

So you want to make a game in two weeks?

First of all— that’s awesome! And completely doable. You might have even started something already. Before you go too deep into your project planning, though, heed some advice some of our more experienced jammers: Scope will be one of the biggest killers of your game in the next two weeks.

So… What is scope?

Imagine this: You have to bake a cake for your friend’s birthday party. Ten people are going to the party. You are expecting to bake two cakes, and you want them to be really good cakes. You’ve seen people do really cool flower art with the frosting, and you want to give that a try. However, you only have one evening to bake your cakes. On top of everything: You’ve never even baked a cake before.

It’s a tough challenge, but you’re confident you can do it. What do you do? Where do you start?

Now imagine this: You work very hard all night, reading articles and pouring hours of work into making sure you have the best cake ever. You start with making the frosting. It takes a long time, but you get it perfect. However, you’re a little short on time for baking the cake. In fact, not everything goes as planned. You mess it up a couple times have to throw out batter and cut corners. In the morning, you only really have enough cake to feed three people. Your friend tells you not to worry— they can bring other desserts. You’re glad the frosting is really good, but you feel really bad because you really wanted everyone to be able to have cake.

So how is this ridiculous cake metaphor related to game development and this word “scope”?

Scope defines all of the work you want to do. In this case, your scope was to make cake for ten people with really nice flower frosting. However, spending a lot of time making nice frosting meant that you didn’t make enough cake to feed everyone at the party. A smarter definition of your scope might be: Make cake for ten people. If you had finished the cake part first but not gotten to finish the frosting, you could’ve fed all ten people in the same time constraint!

Now think about your game’s current scope. What is the core of your game and what is the frosting? You might plan to make a platformer that allows a player to jump, double jump, running jump, and wall jump. You might have planned 5 levels and also want to implement some animated spikes and other enemies. It might seem like you need to do all of these things to have a “finished game,” but the truth is that you could have a finished game with a single polished level and a player who can jump. It might be hard to let go of some cool ideas, but it’s important to recognize that starting small will allow you to focus on finishing your game in the two weeks. You will feel a lot more confident tackling larger projects and even going further with a game that has been “scoped down” than abandoning a project with a large scope.

Hopefully this gives you a better idea of how to scope your project. Know that it’s completely normal to scope down (and we encourage it)! Best of luck during the jam!

reblog

Anonymous asked:

Hey so I'm a wannabe game developer and I have signed up to the my first game jam solo but I want to know if i can participate separately as part of a different team as well? I'm a big fan of what you're doing by the way this is awesome!

that’s fine! we do think it’s important, though, that you communicate your plans and availability with your team.

ask j Anonymous
myfirstgamejam
myfirstgamejam:
“ My First Game Jam Winter 2019 will run from February 2nd - 16th! 🌱 Fill out the sign-up form sometime before you start!
🌱 Official Blog - Check here for news and updates!
🌱 “What’s a jam?” and Other Frequently Asked Questions
🌱...
myfirstgamejam

My First Game Jam Winter 2019 will run from February 2nd - 16th!

🌱 Fill out the sign-up form sometime before you start!

🌱 Official Blog - Check here for news and updates!

🌱 “What’s a jam?” and Other Frequently Asked Questions

🌱 Official Discord chat - Join us! (Please note you must be at least 14 years old to join the server)

My First Game Jam is an online game jam for people of all skill levels to learn something new. Never made a game before but always been curious? Set aside two weeks to join the jam and learn how to make a game along with others. Absolute beginners encouraged to join!

Our goal is to organize resources and make game development more accessible. We hope to foster an online space where you can share your progress with other first-time game makers and get help from experienced devs. By the end of two weeks, you hopefully will have some working game or prototype to share—it’s an exciting first step to making games! Individuals and teams are welcome, and we encourage you to both play to your strengths and try something new.

This is our seventh run of this jam, and we’d like to thank our community for supporting new jammers! You can see some past jams here and here. We appreciate you taking the time to spread the word and look forward to seeing your games this summer!

reblog